Monday, December 13, 2010

Hiding The Sun

Oh, that's where bags come from
Following the theme of looking up, and spontaneous ocular explosions, a game I like to play sometimes is called "Hide the sun". It is as self explainatory as it sounds, but for the people without PhD's, these pictures will serve as guide to what all these words mean.


But first, a personal note: From time to time, though it has been a while, I will have dreams, but the lighting is all wonky. like, there is a night sky, but everything is lit up as though it were day? Y'know? These picture serve the same emotion as those dreams. I think it is the contrast of light and dark, or maybe it is just too much sun particles .


The sun itself can serve as a great tool on a number of different levels, as well as changing the nature of the scene. There is a nice crisp halo that really pops when you block the full intensity of the sun.


Try it sometime. Just stick your thumb over the sun, or stand in somethings shadow. I'm too lazy to figure out any science stuff about it, but feel free to figure it all out with your googles. My bet is on some enterprising physics master explaining it all to everyone in the comments.

Repent! the end is near!
Thanks to digital capabilities, you can play around with the exposure, and find one that is right for you. Maybe you want your light to ooze around the edges of what you are hiding the sun with. Maybe you just want a straight up silhouette without any fancy shizzle mucking up your subject background. You are the master of your exposure, and the light longs for your attention to the detail with which you use to hide it. My basic rule is that if you can find a shadow, than you can play this game.

1 comment:

  1. Physics says that the halo you see is light bouncing off of particles in the atmosphere. If there were no atmosphere, you wouldn't see it.

    I mean, at least you wouldn't see it in the few instants it would take before your blood started boiling, with you standing around with no atmosphere like a jerk.

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